Hi Sabahattin, Hi Gamers!

Thanks for your reply.
When I am copying the stuff to c:\quake, AQ detects and installs the 
registered version.

Nethertheless, I send you the Dir-Tree from the borrowed Quake-CD to help 
you making improvements.

CD-Label:  WinQuake
The Files/Dirs are stored in the attached text file.

Best Regards - Daniel!

I:\AUTORUN.INF
I:\Data
I:\Dos
I:\Install
I:\Install.bat
I:\LICENSE.TXT
I:\readme.doc
I:\readme.txt
I:\Setup.exe
I:\Splash
I:\Unidial
I:\Data\CWSDPMI.EXE
I:\Data\DeIsL1.isu
I:\Data\DOCS
I:\Data\FXMEMMAP.VXD
I:\Data\GENVXD.DLL
I:\Data\GLQUAKE.EXE
I:\Data\ID1
I:\Data\LICENSE.TXT
I:\Data\MGENVXD.VXD
I:\Data\OPENGL32.DLL
I:\Data\PDIPX.COM
I:\Data\PMPRO16.DLL
I:\Data\PMPRO32.DLL
I:\Data\Q95.BAT
I:\Data\QLAUNCH.EXE
I:\Data\quake.exe
I:\Data\QUAKEUDP.DLL
I:\Data\readme.txt
I:\Data\spd3d.uc
I:\Data\spd3d.uc2
I:\Data\vquake.exe
I:\Data\WDIR16.DLL
I:\Data\WDIR32.DLL
I:\Data\WDIRNOP.COM
I:\Data\WDIRNOP.PIF
I:\Data\WINQUAKE.EXE
I:\Data\WQ.BAT
I:\Data\DOCS\DOS
I:\Data\DOCS\quake.cnt
I:\Data\DOCS\Quake.hlp
I:\Data\DOCS\readme.doc
I:\Data\DOCS\DOS\3DFX.TXT
I:\Data\DOCS\DOS\COMEXP.TXT
I:\Data\DOCS\DOS\GLREADME.TXT
I:\Data\DOCS\DOS\HELP.TXT
I:\Data\DOCS\DOS\JOYSTICK.TXT
I:\Data\DOCS\DOS\LICENSE.TXT
I:\Data\DOCS\DOS\LICINFO.TXT
I:\Data\DOCS\DOS\MANUAL.TXT
I:\Data\DOCS\DOS\ORDER.TXT
I:\Data\DOCS\DOS\README.TXT
I:\Data\DOCS\DOS\TECHINFO.TXT
I:\Data\DOCS\DOS\WQREADME.TXT
I:\Data\ID1\config.cfg
I:\Data\ID1\glquake
I:\Data\ID1\PAK0.PAK
I:\Data\ID1\PAK1.PAK
I:\Data\ID1\glquake\15to8.pal
I:\Data\ID1\glquake\armor.ms2
I:\Data\ID1\glquake\backpack.ms2
I:\Data\ID1\glquake\bolt.ms2
I:\Data\ID1\glquake\bolt2.ms2
I:\Data\ID1\glquake\bolt3.ms2
I:\Data\ID1\glquake\demon.ms2
I:\Data\ID1\glquake\dog.ms2
I:\Data\ID1\glquake\eyes.ms2
I:\Data\ID1\glquake\flame.ms2
I:\Data\ID1\glquake\flame2.ms2
I:\Data\ID1\glquake\gib1.ms2
I:\Data\ID1\glquake\gib2.ms2
I:\Data\ID1\glquake\gib3.ms2
I:\Data\ID1\glquake\grenade.ms2
I:\Data\ID1\glquake\g_nail.ms2
I:\Data\ID1\glquake\g_rock.ms2
I:\Data\ID1\glquake\g_shot.ms2
I:\Data\ID1\glquake\h_demon.ms2
I:\Data\ID1\glquake\h_dog.ms2
I:\Data\ID1\glquake\h_guard.ms2
I:\Data\ID1\glquake\h_ogre.ms2
I:\Data\ID1\glquake\h_player.ms2
I:\Data\ID1\glquake\h_wizard.ms2
I:\Data\ID1\glquake\h_zombie.ms2
I:\Data\ID1\glquake\invisibl.ms2
I:\Data\ID1\glquake\lavaball.ms2
I:\Data\ID1\glquake\missile.ms2
I:\Data\ID1\glquake\ogre.ms2
I:\Data\ID1\glquake\player.ms2
I:\Data\ID1\glquake\quaddama.ms2
I:\Data\ID1\glquake\soldier.ms2
I:\Data\ID1\glquake\spike.ms2
I:\Data\ID1\glquake\suit.ms2
I:\Data\ID1\glquake\s_spike.ms2
I:\Data\ID1\glquake\v_axe.ms2
I:\Data\ID1\glquake\v_light.ms2
I:\Data\ID1\glquake\v_nail.ms2
I:\Data\ID1\glquake\v_nail2.ms2
I:\Data\ID1\glquake\v_rock.ms2
I:\Data\ID1\glquake\v_rock2.ms2
I:\Data\ID1\glquake\v_shot.ms2
I:\Data\ID1\glquake\v_shot2.ms2
I:\Data\ID1\glquake\wizard.ms2
I:\Data\ID1\glquake\w_g_key.ms2
I:\Data\ID1\glquake\w_spike.ms2
I:\Data\ID1\glquake\zombie.ms2
I:\Data\ID1\glquake\zom_gib.ms2
I:\Dos\INSTALL.EXE
I:\Install\CDROM.SPD
I:\Install\DATA.TAG
I:\Install\data1.cab
I:\Install\lang.dat
I:\Install\layout.bin
I:\Install\os.dat
I:\Install\SETUP.EXE
I:\Install\SETUP.INI
I:\Install\setup.ins
I:\Install\setup.lid
I:\Install\unidial.BMP
I:\Install\_INST32I.EX_
I:\Install\_ISDEL.EXE
I:\Install\_SETUP.DLL
I:\Install\_sys1.cab
I:\Install\_user1.cab
I:\Splash\Getinfo.dll
I:\Splash\sp256
I:\Splash\Spitter.dll
I:\Splash\Splash.exe
I:\Splash\strfile.dll
I:\Splash\Strings.txt
I:\Splash\Sysinv.dll
I:\Splash\VIDDLL.DLL
I:\Splash\wav
I:\Splash\sp256\aboutid.BMP
I:\Splash\sp256\Button
I:\Splash\sp256\installd.bmp
I:\Splash\sp256\installu.bmp
I:\Splash\sp256\more.BMP
I:\Splash\sp256\mored.bmp
I:\Splash\sp256\moreu.BMP
I:\Splash\sp256\quitd.bmp
I:\Splash\sp256\quitu.BMP
I:\Splash\sp256\splash.BMP
I:\Splash\sp256\unidial.BMP
I:\Splash\sp256\Button\backd.BMP
I:\Splash\sp256\Button\backu.BMP
I:\Splash\sp256\Button\helpd.BMP
I:\Splash\sp256\Button\helpu.BMP
I:\Splash\sp256\Button\idd.BMP
I:\Splash\sp256\Button\idu.BMP
I:\Splash\sp256\Button\installd.bmp
I:\Splash\sp256\Button\installu.bmp
I:\Splash\sp256\Button\mored.BMP
I:\Splash\sp256\Button\moreu.BMP
I:\Splash\sp256\Button\playd.BMP
I:\Splash\sp256\Button\playu.BMP
I:\Splash\sp256\Button\quitd.BMP
I:\Splash\sp256\Button\quitu.BMP
I:\Splash\sp256\Button\uninstd.bmp
I:\Splash\sp256\Button\uninstald.BMP
I:\Splash\sp256\Button\uninstalu.BMP
I:\Splash\wav\HAMWAL1.WAV
I:\Unidial\as.ini
I:\Unidial\as.z
I:\Unidial\cd32402.exe
I:\Unidial\license.txt
I:\Unidial\mmedia.ini
I:\Unidial\mmedia.z
I:\Unidial\mplay32.ini
I:\Unidial\mplay32.z
I:\Unidial\nav40.ini
I:\Unidial\nav40.z
I:\Unidial\netcast.ini
I:\Unidial\netcast.z
I:\Unidial\nsconf.ini
I:\Unidial\nsconf.z
I:\Unidial\readme.txt
I:\Unidial\setup.bmp
I:\Unidial\setup.exe
I:\Unidial\setup.ini
I:\Unidial\SETUP.INS
I:\Unidial\setup.lst
I:\Unidial\setup.pkg
I:\Unidial\swave.ini
I:\Unidial\swave.z
I:\Unidial\_inst32i.ex_
I:\Unidial\_isdel.exe
I:\Unidial\_setup.dll
I:\Unidial\_setup.lib
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