Hi Shaun, that's the great thing about the format. It's native to Audio
Quake and you don't need any special program at all. You simply double
click or press enter on the .qmod file anywhere on your hard drive, and it
installs itself immediately into your copy of Audio Quake. So that when
you then choose the "Play an Audio Quake Mod" option from the Audio Quake
launcher main menu, you will then get a list of the mods you have installed
along with the options to hear more about them or play them etc.
You can then simply switch back to your original Audio Quake game if
you'd like. It's your choice.
Anyway, It's super simple!
Have a wonderful evening and catch ya on the flip!...
Smiles,
MG
At 08:43 PM 7/19/2006 +1200, you wrote:
qmod form would be ok.
What by the way is qmod?
Sounds interesting.
And how would you install a package made with qmod support?
Do you need a special program for it?
At 07:54 PM 7/19/2006, you wrote:
Hi Shaun et al...
The future packages will be in QMod format but I'm just wondering if
you'd all like this current one as a QMod file or not?
Also, the QMod system allows me to assign key bindings and aliases for
you automatically so you won't have to do it yourself, unless of course
you'd like to. <smile>
So if you'd like I'll go ahead and post the latest package in QMod
form tomorrow, unless anyone would like me to leave the present package
up there for a little while longer if they need to download it and for
whatever reason, would like that particular format that it's presently in....
Have a wonderful evening! and chat with y'all soon!...
Smiles,
MG
At 07:38 PM 7/19/2006 +1200, you wrote:
I think its a good idea to have qmod.
It would be good for an autoinstaller.
It would also be good if keys were automatically defined for each thing.
I could load single player mods for single player then load the
deathmods with the tornts system for dm games.
quakewars sounds quite good.
I think someone should make a starwars quake only server, that would
really rock.
At 06:10 PM 7/19/2006, you wrote:
Hi All, I'm wondering, would any of you be
interested in the latest Mod Pack 3.7 in QMod format? What this means
for you, as Matthew mentioned, is that you can install mods by simply
running one file which entirely automates the installation process,
and also allows you to have multiple mods installed at once. You can
then simply switch between them from a menu structure at the Audio
Quake Launcher.
Unfortunately, I don't have enough space on the current download
site to place both packages there for you, so until TBRN is back up
with a download site for me, I'll leave it up to you.
Please also remember, this is the full deathmatch version, and still
will not currently work in single player mode. Just to remind
you. From your feedback, until I can come up with a more satisfactory
solution, I'll create two versions of future packages, for single
player, and deathmatch.
Also, I've thought of the name, Quake Wars, for this series of mods,
playing on the Star Wars idea. What do you think?... <smile>
Any thoughts?...
Smiles,
MG
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