-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi Sebastian,
On 9 Mar 2008 at 16:58, Sebastian Dellit <[EMAIL PROTECTED]> spoke, thus: > on Sunday, March 9, 2008 at 4:51:05 PM Matthew Tylee Atkinson wrote: > > On Sat, 2008-03-08 at 18:27 +0100, Sebastian Dellit wrote: > >> When I install the jediquake Mod in the quake directory and start the > >> game with: > >> > >> # zqds +gamedir jediquake42 -port 27002 > >> > >> The server runs and I can connect. But the server dont listed on the > >> stats site of agrip. > >> > >> What can i do? Of course, the ports have to be different for each of the running mods. > > The mod should (does?) provide a file called server.cfg, which should be > > similar to id1/server.cfg. Inside that file there are a lot of commands > > and comments to explain what these commands do. The most important lines > > in your case are: > > > setmaster agrip.org.uk > > fraglogfile ; serverinfo fraglogging ON > > > These tell the game where the master server is and to enable frag > > logging. > > This file exist in every directory. Only the hostname are different: > > id1/server.cfg > jediquake42/server.cfg > overkill1/server.cfg > > But only the AudioQuake him self is listed on the website. > > When I start e. g. the overkill server: > > Added packfile ./id1/pak0.pak (339 files) > Added packfile ./id1/pak1.pak (85 files) > Added packfile ./id1/pak2.pak (117 files) > Exe: 15:37:12 Sep 15 2007 > 16.0 megs RAM used. > ========= ZQuake Initialized ========= > execing server.cfg > Master server at 80.68.95.125:27000 > Sending a ping. > Logging frags to ./overkill1/frag_5.log. > Sending heartbeat to 80.68.95.125:27000 > A2A_ACK from 80.68.95.125:27000 Each configfile is for each game, as you can see. The right configfile is being loaded, so your invocations are correct. I don't see any technical reason why your games shouldn't show up. Are you quite sure each and every port you're using is open inbound to the right machine? The master server needs to make spontaneous sends to the server's listening ports but as far as my limited perl can tell me there is no specific restriction on the number of connects from individual IP addresses. Are you on NAT and do you have a NATbox that could be giving you grief? Cheers, Sabahattin - -- Sabahattin Gucukoglu <sebby<at>agrip<dot>org<dot>uk> Address harvesters, snag this: [EMAIL PROTECTED] Sound, QA, Misc. Development, AGRIP Project http://agrip.org.uk/ -----BEGIN PGP SIGNATURE----- Version: PGP 8 Comment: QDPGP - http://community.wow.net/grt/qdpgp.html iQA/AwUBR9UrCSNEOmEWtR2TEQJ/pgCg0+hxgyZDw8Km48X8FDaVbgLxr60AnjtS 23N591ykaDlH/J101jar8Qof =crvw -----END PGP SIGNATURE----- _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/cgi-bin/mailman/listinfo/agrip-discuss
