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Hi all,

Following recent discussions about the difficulties of running AudioQuake 
with MAUTH, I think it proper to throw in a few points:

It is not impossible to run LAN parties with MAUTH enabled.  There's no 
good reason to disable mauth, except for the one situation where AGRIP's 
master is down.  You don't have to fraglog at the server.  For the 
situation where LAN parties are partying and computers are limited in 
number, try connecting to one of the servers on the loopback.  You still 
have to register all player names, of course.  The clients will all verify 
them against the master server, and the game server must accept the master 
acknowledgements to allow the players on board.  You have to make changes 
in your networking configuration for this to work, and it probably means 
authorised strangers can connect to your server.  It also means your 
server can't be abused, and that you may log stats if desired.

MAUTH is necessary for stats.  We will have problems if MAUTH goes away.  
It'll be like the old days, with horrible people logging stats for 
horrible names against other horrible names and making peoples' lives 
miserable.  If you turn off MAUTH, there will be no stats.  You should 
stick to it if you can, but understand your machines have to talk to the 
outside world.  That's a pity, but it's the only way to keep things 
healthy.

You can disable MAUTH.  The -nomauth switch (see sv_main.c) will let you 
turn off the queue verification.  Hack it into your configuration for 
MAUTH to be disabled at client and server.  Then, you should be able to do 
an oldschool client-to-client connection.  You'll lose all benefits of 
MAUTH, though.

I'm sorry if you're having trouble with MAUTH.  Matthew is unwell at the 
moment.  I'm nowhere near having enough genuinely free time to do much 
more than file these reports.  We are coaching for help from every corner 
so that we have a chance of dealing with these sorts of issues.  (Bug 
reports should, as always, be sent using Launchpad - 
https://launchpad.net/audioquake/+filebug .)  I'll make sure to keep an 
eye out on this list in case bad things are happening to the master 
server.

Cheers,
Sabahattin

- -- 
Sabahattin Gucukoglu <sebby<at>agrip<dot>org<dot>uk>
Address harvesters, snag this: [EMAIL PROTECTED]
Sound, QA, Misc. Development,
AGRIP Project
http://agrip.org.uk/


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