see, I just downloaded the portable quake from andre's sight maybe that's why
On 9/23/10, shaun everiss <[email protected]> wrote: > it should recognise it, its part of the quake install. > you should reinstall quake. > though the only thing the qmod installer is is a wrapper to make sure > things are in the same place as the game its just a zip with an ini > with descriptions. > as long as you have a directory with the mod in it in the audioquake > folder then its self contained and should recognise it. > At 04:47 p.m. 23/09/2010, you wrote: >>hi all, >>I've tried installing this mod as a .qmod file, but my comp doesn't >>recognize it >>how can I associate the filetype? >>secondly, I tried putting the overkill folder in the aq folder and the >>qmod.ini file in both id1 and the overkill folder, but its still not >>working >>someone help please >>_______________________________________________ >>AGRIP-discuss mailing list >>[email protected] >>http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss > > > _______________________________________________ > AGRIP-discuss mailing list > [email protected] > http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss > _______________________________________________ AGRIP-discuss mailing list [email protected] http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
