I luckily got everything when aq was golden I even got the quake data from idsoftware.
At the end of it all it wasn't worth it.
I played aq for a time till last year when I reformatted due to a major system crash. After that with the agrip project basically closed and the fact aq was something I hardly played I just didn't install it in fact I think I killed my drives of all aq and other data I probably won't be going back to it.
At 07:21 a.m. 14/12/2010, you wrote:
Hi Adam, thanks for our suggestion.
Install.bat actually calls several exicutables - I assume in turn
these unpack the files from the .resource files. I actually remembered
later on today that I've got the registered Quake data on my HD, so
just about to attempt to try the server with that now, then take a
look at QStat for logging frags. I've got know idea how it works, but
I guess I'll jsut have to take a look at it.
Cheers.

On 13/12/2010, Adam Thompson <[email protected]> wrote:
> Hi,
>
> What's the contents of install.bat?
>
> It looks like the files must be extracted from somewhere, but without
> looking at the zip file (where did you get it?) I can't really say
> more.
>
> All the best,
> Adam.
>
> On 12/13/10, Elliott Barnes <[email protected]> wrote:
>> Hello,
>> The zip contains the following files:
>> deice.exe
>> install.bat
>> resource.1
>> resource.dat
>> Therefore, it looks like the pac files don't exist.
>> Anyh ideas?
>> Thanks.
>>
>> On 13/12/2010, Eilers Christoff <[email protected]> wrote:
>>> Hi you,
>>>
>>> Well... You say you've unziped the .zip into the ./zquake directory. I
>>> think
>>> this is wrong, as the .zip simply contains the .pak and such files... and
>>> those have to go in .zquake/id1/
>>> At least, you're lucky this appears to work, because personnally I'd to
>>> install a specific 32bits execution emulator, otherwhise the program
>>> simply
>>> told it couldn't be launched...
>>> Oh and by the way, once you've placed pak0 and pak1.pak in .zquake/id1 ,
>>> check they are readable for everyone (chmod).
>>>
>>> About mod.cfg, I don't understand... Why do you modify it ? I mean, if
>>> you
>>> play from a client machine, this file won't be executed...
>>> Oh and a last one thing, you'd remove the setmaster instruction from
>>> server.cfg . I'm almost certain this doesn't work and even, can cause
>>> problems later.
>>>
>>> Hav a nice day,
>>> smiles,
>>> Chris
>>>
>>> _______________________________________________
>>> AGRIP-discuss mailing list
>>> [email protected]
>>> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
>>>
>>
>>
>> --
>> Elliott.
>>
>> Contact Info:
>>
>> Skype:
>> bigboy11111
>> MSN/Windows Live:
>> [email protected]
>> Website:
>> http://www.elliottbarnes.net/
>> Twitter:
>> http://www.twitter.com/elliott94
>> Live Journal:
>> http://elliott94.livejournal.com/
>> Last.fm Profile:
>> http://www.last.fm/user/elliottbarnes
>> Facebook:
>> http://facebook.com/elliott94
>> _______________________________________________
>> AGRIP-discuss mailing list
>> [email protected]
>> http://lists.agrip.org.uk/mailman/listinfo/agrip-discuss
>>
> _______________________________________________
> AGRIP-discuss mailing list
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>


--
Elliott.

Contact Info:

Skype:
bigboy11111
MSN/Windows Live:
[email protected]
Website:
http://www.elliottbarnes.net/
Twitter:
http://www.twitter.com/elliott94
Live Journal:
http://elliott94.livejournal.com/
Last.fm Profile:
http://www.last.fm/user/elliottbarnes
Facebook:
http://facebook.com/elliott94
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