At Wed, 12 Feb 2003 18:54:01 +0100, Josh Buhl wrote: > > When running Quake 3 Arena the sound initializes > properly and plays correctly during the game until the > end of a match. At this point, the game abruptly enters > a different mode (this is where the models of the > players for the first, second, and third placements are > shown on pedestals and a voice says "Grunt Wins!" or > whatever) and the game locks up with a small segment of > sound being repeated in a loop.
could you check whether the interrupts properly generated during the repeated sounds? Takashi ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel