Doesn't look like we're getting very far in this thread...

I, like Dmitry, am eager to help debug this problem and can patch/compile/use gdb, but don't know much about alsa internals. Anybody have any hints about what to try next?

--josh

Dmitry Astapov wrote:
Evening, Josh.
Josh Buhl <[EMAIL PROTECTED]> 18:54 12/2/2003 wrote:

JB> When running Quake 3 Arena the sound initializes
JB> properly and plays correctly during the game until the
JB> end of a match. At this point, the game abruptly enters
JB> a different mode (this is where the models of the
JB> players for the first, second, and third placements are
JB> shown on pedestals and a voice says "Grunt Wins!" or
JB> whatever) and the game locks up with a small segment of
JB> sound being repeated in a loop.

I'd like to second that, but for me looping occurs at the beginning of
level.

JB> This does not occur when sound is disabled in quake.
True.

JB> This does not occur on the same machine while running
JB> quake 3 under Windows 2000 with sound.
True.

JB> This also occurs using the linux kernel 2.4.18 oss
JB> kernel sound driver for intel8x0.
Ture.

JB> I set up the quake mmap stuff for alsa like this:
JB> echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
Same thing here.

JB> I'm using alsa-0.9rc7 on Debian 3.0r1 running kernel 2.4.20 on an AMD
JB> 1800+ Elitegroup K7S5A with SIS 7012 sound on board (intel8x0 driver.)
alsa-0.9rc7, Debian unstable, kernel 2.4.20 on Toshiba Satellite 5105-S907
with Yamaha sound on board
(00:1f.5 Multimedia audio controller: Intel Corp. 82801CA/CAM AC'97 Audio (rev 02))

JB> This has happened on all the ALSA 0.9rcx drivers I have
JB> tried, including 0.9rc7.
True.

I have made checks suggested in this thread. Results are the same:
interrupts are being generated and sttuses in /proc/asound keep changing.

I'm eager to help debug this. I know how to use debugger/compiler/whatever
it takes, I just need a push in the right direction.

--
"When you wake up in the morning, Pooh," said Piglet at last,
"what's the first thing you say to yourself?"

"What's for breakfast?" said Pooh.  "What do you say, Piglet?"

"I say, 'I wonder what's going to happen exciting today?'" said Piglet.

Pooh nodded thoughtfully.  "It's the same thing," he said.

	-- A.A. Milne

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