On Tue, 2003-06-03 at 11:58, Jaroslav Kysela wrote:

> > 
> > Will this make device 1 default for all applications that require sound but
> > do not ask for anything specific in terms of interfaces?
> 
> The applications should use 'default' device name in that case. You can 
> override it, of course:
> 
> pcm.!default {
>       ... put your configuration here ...
> }
> 
> You will propably copy pcm.via82xx configuration.
> 
> Or you can redirect the default device to some another pcm:
> 
> pcm.!default pcm.via82xx
> 
>                                               Jaroslav

Our messages are crossing in the ether! ;-)

OK, using pcm.!default worked great for the aplay example, but the game
frozen-bubble still freezes up. Possibly it's a different problem?

Starting it from a terminal yields:

bash-2.05b$ frozen-bubble
        [[ Frozen-Bubble-1.0.0 ]]

<SNIP>

[SDL Init] [Graphics...] [Levels] [Sound Init]
Ready.

<SNIP - At this point I try to start playing the game, but the game is
hung and the following message appears...>


ALSA lib pcm_hw.c:467:(snd_pcm_hw_prepare) SNDRV_PCM_IOCTL_PREPARE
failed: Device or resource busy
Killed
bash-2.05b$ !aplay
aplay -D hw:0,1 data/wave/seque~10.wav 
Playing WAVE 'data/wave/seque~10.wav' : Signed 16 bit Little Endian,
Rate 44100 
Hz, Mono
bash-2.05b$ 

Looking at frozen-bubble's --help listing, I do not see a way to direct
that game's sound to anything special, nor do I think I should have to,
should I?

Thanks,
Mark



-------------------------------------------------------
This SF.net email is sponsored by: eBay
Get office equipment for less on eBay!
http://adfarm.mediaplex.com/ad/ck/711-11697-6916-5
_______________________________________________
Alsa-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/alsa-devel

Reply via email to