On Tue, 2003-06-03 at 11:58, Jaroslav Kysela wrote: > > > > Will this make device 1 default for all applications that require sound but > > do not ask for anything specific in terms of interfaces? > > The applications should use 'default' device name in that case. You can > override it, of course: > > pcm.!default { > ... put your configuration here ... > } > > You will propably copy pcm.via82xx configuration. > > Or you can redirect the default device to some another pcm: > > pcm.!default pcm.via82xx > > Jaroslav
Our messages are crossing in the ether! ;-) OK, using pcm.!default worked great for the aplay example, but the game frozen-bubble still freezes up. Possibly it's a different problem? Starting it from a terminal yields: bash-2.05b$ frozen-bubble [[ Frozen-Bubble-1.0.0 ]] <SNIP> [SDL Init] [Graphics...] [Levels] [Sound Init] Ready. <SNIP - At this point I try to start playing the game, but the game is hung and the following message appears...> ALSA lib pcm_hw.c:467:(snd_pcm_hw_prepare) SNDRV_PCM_IOCTL_PREPARE failed: Device or resource busy Killed bash-2.05b$ !aplay aplay -D hw:0,1 data/wave/seque~10.wav Playing WAVE 'data/wave/seque~10.wav' : Signed 16 bit Little Endian, Rate 44100 Hz, Mono bash-2.05b$ Looking at frozen-bubble's --help listing, I do not see a way to direct that game's sound to anything special, nor do I think I should have to, should I? Thanks, Mark ------------------------------------------------------- This SF.net email is sponsored by: eBay Get office equipment for less on eBay! http://adfarm.mediaplex.com/ad/ck/711-11697-6916-5 _______________________________________________ Alsa-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/alsa-devel