On 11/18/25 17:56, Timur Kristóf wrote:
> PRT = Partially Resident Texture (aka. sparse residency)
> PTE = Page Table Entry
> 
> Signed-off-by: Timur Kristóf <[email protected]>
> ---
>  Documentation/gpu/amdgpu/amdgpu-glossary.rst | 6 ++++++
>  1 file changed, 6 insertions(+)
> 
> diff --git a/Documentation/gpu/amdgpu/amdgpu-glossary.rst 
> b/Documentation/gpu/amdgpu/amdgpu-glossary.rst
> index 30812d9d53c6..1270e2c42ec6 100644
> --- a/Documentation/gpu/amdgpu/amdgpu-glossary.rst
> +++ b/Documentation/gpu/amdgpu/amdgpu-glossary.rst
> @@ -149,9 +149,15 @@ we have a dedicated glossary for Display Core at
>      PPLib
>        PowerPlay Library - PowerPlay is the power management component.
>  
> +    PRT
> +      Partially Resident Texture (also known as sparse residency)
> +
>      PSP
>          Platform Security Processor
>  
> +    PTE
> +      Page Table Entry
> +

While at it maybe also add PDE - Page Directory Entry

With that done Reviewed-by: Christian König <[email protected]>

Regards,
Christian.

>      RB
>        Render Backends. Some people called it ROPs.
>  

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