On 11/18/25 17:56, Timur Kristóf wrote: > PRT = Partially Resident Texture (aka. sparse residency) > PTE = Page Table Entry > > Signed-off-by: Timur Kristóf <[email protected]> > --- > Documentation/gpu/amdgpu/amdgpu-glossary.rst | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/Documentation/gpu/amdgpu/amdgpu-glossary.rst > b/Documentation/gpu/amdgpu/amdgpu-glossary.rst > index 30812d9d53c6..1270e2c42ec6 100644 > --- a/Documentation/gpu/amdgpu/amdgpu-glossary.rst > +++ b/Documentation/gpu/amdgpu/amdgpu-glossary.rst > @@ -149,9 +149,15 @@ we have a dedicated glossary for Display Core at > PPLib > PowerPlay Library - PowerPlay is the power management component. > > + PRT > + Partially Resident Texture (also known as sparse residency) > + > PSP > Platform Security Processor > > + PTE > + Page Table Entry > +
While at it maybe also add PDE - Page Directory Entry With that done Reviewed-by: Christian König <[email protected]> Regards, Christian. > RB > Render Backends. Some people called it ROPs. >
