Move struct amdgpu_sa_manager out of the monolithic header amdgpu.h into
its own dedicated header amdgpu_sa.h.

This is part of the ongoing effort to reduce the size of amdgpu.h into
their own respective separate headers.

Signed-off-by: Shahyan Soltani <[email protected]>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu.h    | 32 +-------------
 drivers/gpu/drm/amd/amdgpu/amdgpu_sa.h | 61 ++++++++++++++++++++++++++
 2 files changed, 62 insertions(+), 31 deletions(-)
 create mode 100644 drivers/gpu/drm/amd/amdgpu/amdgpu_sa.h

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h 
b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
index 5d7bfa59424a..d7d8664854fd 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
@@ -111,6 +111,7 @@
 #include "amdgpu_reg_state.h"
 #include "amdgpu_userq.h"
 #include "amdgpu_eviction_fence.h"
+#include "amdgpu_sa.h"
 #include "amdgpu_ip.h"
 #if defined(CONFIG_DRM_AMD_ISP)
 #include "amdgpu_isp.h"
@@ -386,37 +387,6 @@ struct amdgpu_clock {
        uint32_t max_pixel_clock;
 };
 
-/* sub-allocation manager, it has to be protected by another lock.
- * By conception this is an helper for other part of the driver
- * like the indirect buffer or semaphore, which both have their
- * locking.
- *
- * Principe is simple, we keep a list of sub allocation in offset
- * order (first entry has offset == 0, last entry has the highest
- * offset).
- *
- * When allocating new object we first check if there is room at
- * the end total_size - (last_object_offset + last_object_size) >=
- * alloc_size. If so we allocate new object there.
- *
- * When there is not enough room at the end, we start waiting for
- * each sub object until we reach object_offset+object_size >=
- * alloc_size, this object then become the sub object we return.
- *
- * Alignment can't be bigger than page size.
- *
- * Hole are not considered for allocation to keep things simple.
- * Assumption is that there won't be hole (all object on same
- * alignment).
- */
-
-struct amdgpu_sa_manager {
-       struct drm_suballoc_manager     base;
-       struct amdgpu_bo                *bo;
-       uint64_t                        gpu_addr;
-       void                            *cpu_ptr;
-};
-
 /*
  * IRQS.
  */
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.h 
b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.h
new file mode 100644
index 000000000000..a878443c8c75
--- /dev/null
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.h
@@ -0,0 +1,61 @@
+/* SPDX-License-Identifier: GPL-2.0 OR MIT
+ *
+ * Copyright 2026 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef __AMDGPU_SA_H__
+#define __AMDGPU_SA_H__
+
+#include <drm/drm_suballoc.h>
+#include <linux/types.h>
+
+struct amdgpu_bo;
+
+/* sub-allocation manager, it has to be protected by another lock.
+ * By conception this is an helper for other part of the driver
+ * like the indirect buffer or semaphore, which both have their
+ * locking.
+ *
+ * Principe is simple, we keep a list of sub allocation in offset
+ * order (first entry has offset == 0, last entry has the highest
+ * offset).
+ *
+ * When allocating new object we first check if there is room at
+ * the end total_size - (last_object_offset + last_object_size) >=
+ * alloc_size. If so we allocate new object there.
+ *
+ * When there is not enough room at the end, we start waiting for
+ * each sub object until we reach object_offset+object_size >=
+ * alloc_size, this object then become the sub object we return.
+ *
+ * Alignment can't be bigger than page size.
+ *
+ * Hole are not considered for allocation to keep things simple.
+ * Assumption is that there won't be hole (all object on same
+ * alignment).
+ */
+
+struct amdgpu_sa_manager {
+       struct drm_suballoc_manager     base;
+       struct amdgpu_bo                *bo;
+       uint64_t                        gpu_addr;
+       void                            *cpu_ptr;
+};
+#endif
-- 
2.54.0

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