You need to make the view focusable in touch mode. (See View.setFocusableInTouchMode or android:focusableInTouchMode.)
On Thu, Nov 6, 2008 at 2:53 PM, RichardS <[EMAIL PROTECTED]> wrote: > > Using the host keyboard when running LunarLander in the emulator works > as expected ie. 'q' and 'w' rotate the ship and up-arrow start/pauses > the game. > > If, however I click the mouse within the view then there is no further > response to keypresses until I either click one of the Dpad buttons or > press up-arrow twice! > > As my own code - based loosely on the LL code - exhibits the same > symptoms I would like to know how to overcome this as I need to > process both screen touch and keypress events. > > Can anyone shed some light on this? > > > > -- Romain Guy www.curious-creature.org --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

