That fixed it! Thanks very much.
On 6 Nov, 23:07, Romain Guy <[EMAIL PROTECTED]> wrote:
> You need to make the view focusable in touch mode. (See
> View.setFocusableInTouchMode or android:focusableInTouchMode.)
>
> On Thu, Nov 6, 2008 at 2:53 PM, RichardS
>
>
>
>
>
> <[EMAIL PROTECTED]> wrote:
>
> > Using the host keyboard when running LunarLander in the emulator works
> > as expected ie. 'q' and 'w' rotate the ship and up-arrow start/pauses
> > the game.
>
> > If, however I click the mouse within the view then there is no further
> > response to keypresses until I either click one of the Dpad buttons or
> > press up-arrow twice!
>
> > As my own code - based loosely on the LL code - exhibits the same
> > symptoms I would like to know how to overcome this as I need to
> > process both screen touch and keypress events.
>
> > Can anyone shed some light on this?
>
> --
> Romain Guywww.curious-creature.org- Hide quoted text -
>
> - Show quoted text -
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