Android has a few options that my fit your needs. If you want to play sounds simultaneously, I would look into SoundPool or JetPlayer. Good luck!
-k_day On Dec 14, 1:38 pm, Kevin Duffey <[email protected]> wrote: > Hey all, > > I have done a little searching about the capabilities of the audio in > Android. I have a love for iPhone music apps like BeatMaker, iDrum, and > more. I would love to work on something like this, but I fear from what I've > read even in Android 2.0 there is nowhere near the capabilities on Android > devices as there is on iPhone for audio apps this sophisticated. My first > thought is, to mix all the audio myself in software, then use the single > audio output to play my own mixed audio tracks. That would at least avoid > the issue of trying to play multiple sounds at once using the Android audio > engine. Has anyone done something like this.. if so how has it worked out? I > would hope that the 600Mhz cpu would have plenty of power to do this while > keeping somewhat accurate timing resolution to play music back in real-time. > However, I have yet to see any music app on my Moto Droid that doesn't have > significant lag from the time you press a button to the time the sound comes > out. Are we just hosed right now on Android for any potential music app? -- You received this message because you are subscribed to the Google Groups "Android Beginners" group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en

