A whole bunch of small stuff slipped by me during the presubmit crunch. I used the weekend after the challenge to address them and my app became a 100 times slicker and more usable.
I am kicking myself now because I didn't allow myself enough time to polish the ui up before april 14th. Why didn't I follow the agile approach? Why didn't I deliver a working product more often? Why did I let my model and my view code get all tangled up together? Because made the mistake of thinking that developing code on my own time is somehow gonna be easier or more pleasant then developing code at work. Boy was I wrong. Anyway to the 15 people who downloaded the ADC version of my app - try the new one, its faster and less buggy, and works an all emulator screen sizes! http://code.google.com/p/android-geocast/ On Apr 24, 12:47 pm, Chris <[EMAIL PROTECTED]> wrote: > I see a lot of posts from people worried about a bug or two that > slipped through. My gut tells me almost all of us have bugs that made > it in with our submissions and that they are expected. If you > submitted your app with bugs in it make a post in this thread. > > I'll start: > > +5 or 6 issues we didn't have time to fix --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
