A whole bunch of small stuff slipped by me during the presubmit
crunch. I used the weekend after the challenge to address them and my
app became a 100 times slicker and more usable.

I am kicking myself now because I didn't allow myself enough time to
polish the ui up before april 14th. Why didn't I follow the agile
approach? Why didn't I deliver a working product more often? Why did I
let my model and my view code get all tangled up together? Because
made the mistake of thinking that developing code on my own time is
somehow gonna be easier or more pleasant then developing code at work.
Boy was I wrong.

Anyway to the 15 people who downloaded the ADC version of my app - try
the new one, its faster and less buggy, and works an all emulator
screen sizes!
http://code.google.com/p/android-geocast/



On Apr 24, 12:47 pm, Chris <[EMAIL PROTECTED]> wrote:
> I see a lot of posts from people worried about a bug or two that
> slipped through.  My gut tells me almost all of us have bugs that made
> it in with our submissions and that they are expected.  If you
> submitted your app with bugs in it make a post in this thread.
>
> I'll start:
>
> +5 or 6 issues we didn't have time to fix
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