I did this when I first started with android, but its not really
interesting in regards to a phone app.  It doesn't use location, or
the network, or anything else.

Its an asteroids clone I wrote for Java 1.0.  It worked on a pentium
75.  I'm willing to bet one or two of the 1788 android submissions
came from people who weren't alive when the first pentium came out.  I
feel old.

Anyway, I cleaned it up a bit and put it on android.  Just making it
work on android was surprisingly easy.  The apis are kind of similar.
The looping is the same as the lander (as is the background image ;)

It will have an exception if you close it and it tries to freeze or
whatever.  It was working, but you know.  I didn't really put that
much time into it.  The game itself does function.  I think I may
finish it up in my free time, just to have something simple to play.

http://www.kgalligan.com/androidasteroids

The "seeker" object I did this morning.  I got lazy with the images,
just taking an ajax loading image.

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