Well don't feel to bad about being old cause I am about the same age.

If you like space games on Android you might play mine: 
http://allbinary.axspace.com/

On Apr 27, 8:32 am, Kevin <[EMAIL PROTECTED]> wrote:
> I did this when I first started with android, but its not really
> interesting in regards to a phone app.  It doesn't use location, or
> the network, or anything else.
>
> Its an asteroids clone I wrote for Java 1.0.  It worked on a pentium
> 75.  I'm willing to bet one or two of the 1788 android submissions
> came from people who weren't alive when the first pentium came out.  I
> feel old.
>
> Anyway, I cleaned it up a bit and put it on android.  Just making it
> work on android was surprisingly easy.  The apis are kind of similar.
> The looping is the same as the lander (as is the background image ;)
>
> It will have an exception if you close it and it tries to freeze or
> whatever.  It was working, but you know.  I didn't really put that
> much time into it.  The game itself does function.  I think I may
> finish it up in my free time, just to have something simple to play.
>
> http://www.kgalligan.com/androidasteroids
>
> The "seeker" object I did this morning.  I got lazy with the images,
> just taking an ajax loading image.
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Android Challenge" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/android-challenge?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to