Well don't feel to bad about being old cause I am about the same age. If you like space games on Android you might play mine: http://allbinary.axspace.com/
On Apr 27, 8:32 am, Kevin <[EMAIL PROTECTED]> wrote: > I did this when I first started with android, but its not really > interesting in regards to a phone app. It doesn't use location, or > the network, or anything else. > > Its an asteroids clone I wrote for Java 1.0. It worked on a pentium > 75. I'm willing to bet one or two of the 1788 android submissions > came from people who weren't alive when the first pentium came out. I > feel old. > > Anyway, I cleaned it up a bit and put it on android. Just making it > work on android was surprisingly easy. The apis are kind of similar. > The looping is the same as the lander (as is the background image ;) > > It will have an exception if you close it and it tries to freeze or > whatever. It was working, but you know. I didn't really put that > much time into it. The game itself does function. I think I may > finish it up in my free time, just to have something simple to play. > > http://www.kgalligan.com/androidasteroids > > The "seeker" object I did this morning. I got lazy with the images, > just taking an ajax loading image. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
