Cool.  How did you do the video?  I'll have to check out the app soon.

I started refactoring the old code into something of a 2d space game
API, but its hard to abstract a lot of that out, and its really more
of an "Asteroids Based Game" API.  I wasn't sure what phone specific
stuff to add to it.

Its very old school.  All the graphics were pov-ray, if anybody
remembers that stuff...

http://www.kgalligan.com-a.googlepages.com/big_aster_exp.png/big_aster_exp-full;init:.png
http://www.kgalligan.com-a.googlepages.com/big_aster.png/big_aster-full;init:.png
http://www.kgalligan.com-a.googlepages.com/player_ship.png/player_ship-full;init:.png

On Sun, Apr 27, 2008 at 4:36 PM, tberthel <[EMAIL PROTECTED]> wrote:
>
>  Well don't feel to bad about being old cause I am about the same age.
>
>  If you like space games on Android you might play mine: 
> http://allbinary.axspace.com/
>
>
>
>  On Apr 27, 8:32 am, Kevin <[EMAIL PROTECTED]> wrote:
>  > I did this when I first started with android, but its not really
>  > interesting in regards to a phone app.  It doesn't use location, or
>  > the network, or anything else.
>  >
>  > Its an asteroids clone I wrote for Java 1.0.  It worked on a pentium
>  > 75.  I'm willing to bet one or two of the 1788 android submissions
>  > came from people who weren't alive when the first pentium came out.  I
>  > feel old.
>  >
>  > Anyway, I cleaned it up a bit and put it on android.  Just making it
>  > work on android was surprisingly easy.  The apis are kind of similar.
>  > The looping is the same as the lander (as is the background image ;)
>  >
>  > It will have an exception if you close it and it tries to freeze or
>  > whatever.  It was working, but you know.  I didn't really put that
>  > much time into it.  The game itself does function.  I think I may
>  > finish it up in my free time, just to have something simple to play.
>  >
>  > http://www.kgalligan.com/androidasteroids
>  >
>  > The "seeker" object I did this morning.  I got lazy with the images,
>  > just taking an ajax loading image.
>  >
>

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