Tough crowd.

On Wed, Apr 30, 2008 at 11:23 PM, Living Sword <[EMAIL PROTECTED]> wrote:
>
>  i hope this game has some goals/objectives to complete, bcoz with
>  nothing to do, i wont be flying around pyramids and towers for more
>  than 5 mins.
>
>
>
>  On May 1, 7:51 am, "John P." <[EMAIL PROTECTED]> wrote:
>  > Hi,
>  >
>  > I'm very impressed by the overlay and avatar animation on the map.
>  > The video was excellent as well -- I think the background music set
>  > the mood very well.
>  >
>  > Question: what's the point of the house?  Also, does the avatar add
>  > anything when traveling virtually?  I mean, you can already pan and
>  > zoom on the map without the avatar.  In fact, dragging your avatar
>  > across the map takes longer than instantly zooming to that
>  > destination.  So I'm guessing that Duo's primary goal isn't
>  > information access, but rather creation of community and hanging out.
>  >
>  > The idea of merging real world with virtual world is innovative, but
>  > I'm missing how that's attractive.  I mean, Sims gives a complete
>  > virtual world that you can create and customize, and there is no
>  > physical limitation.  This is fun.  Flying through the real world
>  > through Google Earth is fun because you get to see far away places
>  > without actually being there.  This is fun.  But to combine both ...
>  > it seems to fail incorporating both qualities?  It doesn't give
>  > unlimited structure.  And although it does give real world
>  > information, such information can be retrieved much faster by a direct
>  > web search.
>  >
>  > I guess I didn't catch the focus of the application.  Since only a
>  > video was posted, and no documentation, forgive me for missing the
>  > point.  If I wanted fun, I'd play the Sims since it gives me more
>  > freedom to customize my world.  If I wanted information, I'd do a web
>  > search or do some location based searches -- soon to become visually
>  > available by other applications too.  But to mix fun + information
>  > seems neither: not fun and slow information.  Could you clarify how
>  > Duo aims to attract customers?  Thanks.
>  >
>

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