I believe there were 1788 apps, so probably about a 3000+ developer
community who participated ? The Challenge is a double edged sword for
Google. On one hand Google gets to test the waters with an
enthusiastic developer community even before a handset is available.
And on the other hand there is a chance that the 2700 odd developers
that didn't win get disappointed and disillusioned and move on to
other platforms that already have handsets in circulation. But I
believe most of the developers entered the Challenge not only for the
sake of the Challenge; but because they saw promise in the platform.
And I think on that count Google and Android hasn’t disappointed
anyone.

On the Challenge front, I agree with Chris that if it didn’t catch the
judges’ attention in the first 30 seconds (I was hoping it would at
least be 5 minutes for the 1000s of hours of work people have put in),
it is out. You could have a great idea, even a high quality app, but
for a challenge what matters is how you present it.

I realized that we focused on conveying “completeness” of the concept
rather than conveying the gist succinctly. (ofcourse we didn't win).
For teams and individuals that are primarily developers, one aspect
that can be easily missed is usability. Another area where the early
adopters with original and innovative ideas may have a slight
disadvantage, is the judges’ inclination towards matching the current
competition rather than understanding and introducing a new concept.(I
sincerely hope that I continue to think this way even after Google
announces the application list of 50.)

For applications that didn't win, and are good quality and carry mass
appeal, Google's gallery will be a good place to start. For others,
they already have a head start on the next mobile revolution (iPhone,
watch out ;-) ).

I appreciate Chris’ initiative in showing the glass half full. It is
difficult coming from someone who has won the competition.

On May 11, 3:18 pm, Apache787 <[EMAIL PROTECTED]> wrote:
> True, everyone could have gotten a little feed back, but everyone
> needs to realize that Google is a business, not your mother.
>
> There are 2 things that comes with a business, success, and failure.
> In Google's eyes, this competition could have gone a lot smother than
> it had, but overall it was a success.  1788 UNIQUE submitters(Correct
> me if I am wrong) and many of the submitters made more that 2
> applications.  So how can anyone organize GOOD feedback for more than
> 2000 individual submissions?  In small scale operations, things can be
> controlled easily, while such a large operation that was ADC could
> barely meet it's Week of May 5th deadline.
>
> So instead of complaining about how you didn't get any feed back from
> the OHA judges(It was not just Google running the show here), can it
> really hurt that bad to ask for suggestions from the community where
> you can most certainly get great feed back from people like Muthu and
> Chris(Even though I'm going against his post right now.)
>
> PS. I and my team didn't win, no feedback, no server to even know that
> it was being looked at.  Congratulations to the winners, and ALL
> participants of the android community.  You do not know how much every
> one's questions and answers have helped us.
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Android Challenge" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/android-challenge?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to