Well said. I don't intend to waste my time for their success and get
nothing in return. And I'm not talking about money here, I'm talking
about transparency of the judging process, with clearly stated rules
which can be verified by anyone. That's why I don't give a shit about
the opinions of some "judge" or "industry expert" until I see 4
evaluation mails in my inbox with detailed explanations and scores in
all 4 judging criteria. Which isn't gonna happen because nothing has
been evaluated.
I don't see any evidence that ADC2 isn't gonna be the same charade.
This is why I won't participate and why I will encourage every
developer I know to stay away from it.
Only if Android somehow turns out to be a success will I release a
version of my application for it. My good will is lost and now I'm
only driven by business calculations, as is Google. I'm turning to
other platforms where the most important asset Google can hope for -
the developers - are treated with more respect.


On May 11, 6:37 pm, "Kev Gman" <[EMAIL PROTECTED]> wrote:
> As always, I'm a broken record.  My app, and apparently many others, never
> really got looked at.  Two people opened it, neither completed the user
> setup.  Nobody logged in as the complete user I provided.  So, feedback
> would be very helpful to explain why that happened.  Otherwise, I feel like
> I blew a whole lot of time for nothing, and certainly wouldn't consider
> moving forward for the next challenge.  If nobody looked at it this time,
> why would they next time?
>
> I am moving forward, but not on Android.  At least not till next year.  See
> if it gets any support.  Best of luck to everybody else.
>
> On Sun, May 11, 2008 at 12:28 PM, Muthu Ramadoss <[EMAIL PROTECTED]>
> wrote:
>
> > I agree.
>
> > Some sort of the feedback to all the participants will do a whole lot of
> > good for Android.
>
> > On Sun, May 11, 2008 at 10:55 PM, Cow Bay <[EMAIL PROTECTED]> wrote:
>
> > > is it really so difficult for google and judges to treat us as friends
> > > for
> > > advices not beggers for prizes?
>
> > > a word like "your idea is useless", "your implementation is broken",
> > > "your
> > > look-and-feel stinks", "your app is not indispensible", ,,, or "your app
> > > is
> > > unfortunately 51-th" can vitalize many fading ardors.
>
> > > destructive or constructive feedback is all non-winners need.
>
> > > please....
>
> > > ----- Original Message -----
> > > From: "vetch" <[EMAIL PROTECTED]>
> > > To: "Android Challenge" <[email protected]>
> > > Sent: Sunday, May 11, 2008 8:08 AM
> > > Subject: [android-challenge] Re: Take losing in stride...
>
> > > > Hello,
>
> > > > > w/o any feedback to our failed app, isn't the attempt on adc ii
> > > another
> > > > > try-and-error?
>
> > > > exactly. Another waste of time.
>
> > > > > with similar cost and risk, is it more practical to buy a mac mini
> > > and
> > > make
> > > > > our apps for 20m iphones by end of 2008?
>
> > > > of course. I am individual, and safer for me is to buy WORKING iPhone
> > > > with full support, than BETA-gPhone for twice the price with almost no
> > > > support.
>
> > > > Everything I learned about Android, done by myself. Sorry, but groups
> > > > reaction
> > > > is simply too slow. So, learning, testing, finding bugs, reporting
> > > > f*** issues..
> > > > thousands of hours. And now even no clear explanation "why your app
> > > > stinks".
>
> > > > > i am thinking seriously in this direction, though i really love
> > > android
> > > but
> > > > > i must love my app more.
>
> > > > good point. Love my app and love my precious time.
> > > > Besides, "pizza's are not for free"...
>
> > > > greets,
> > > > peter
>
> > --
> > take care,
> > Muthu Ramadoss.
>
> >http://mobeegal.in
> > find stuff closer.
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