Kevin,

I think the feedback would be you made it too difficult to get up and
running.  You didn't catch their attention within 30 seconds.  I don't
think you need the judges feedback to come away with this conclusion.

This was an area our team spent a lot of time thinking about.  We are
a bit hush hush about our strategy, but email me and I can tell you
how we addressed the issue.

Chris

On May 11, 9:37 am, "Kev Gman" <[EMAIL PROTECTED]> wrote:
> As always, I'm a broken record.  My app, and apparently many others, never
> really got looked at.  Two people opened it, neither completed the user
> setup.  Nobody logged in as the complete user I provided.  So, feedback
> would be very helpful to explain why that happened.  Otherwise, I feel like
> I blew a whole lot of time for nothing, and certainly wouldn't consider
> moving forward for the next challenge.  If nobody looked at it this time,
> why would they next time?
>
> I am moving forward, but not on Android.  At least not till next year.  See
> if it gets any support.  Best of luck to everybody else.
>
> On Sun, May 11, 2008 at 12:28 PM, Muthu Ramadoss <[EMAIL PROTECTED]>
> wrote:
>
> > I agree.
>
> > Some sort of the feedback to all the participants will do a whole lot of
> > good for Android.
>
> > On Sun, May 11, 2008 at 10:55 PM, Cow Bay <[EMAIL PROTECTED]> wrote:
>
> > > is it really so difficult for google and judges to treat us as friends
> > > for
> > > advices not beggers for prizes?
>
> > > a word like "your idea is useless", "your implementation is broken",
> > > "your
> > > look-and-feel stinks", "your app is not indispensible", ,,, or "your app
> > > is
> > > unfortunately 51-th" can vitalize many fading ardors.
>
> > > destructive or constructive feedback is all non-winners need.
>
> > > please....
>
> > > ----- Original Message -----
> > > From: "vetch" <[EMAIL PROTECTED]>
> > > To: "Android Challenge" <[email protected]>
> > > Sent: Sunday, May 11, 2008 8:08 AM
> > > Subject: [android-challenge] Re: Take losing in stride...
>
> > > > Hello,
>
> > > > > w/o any feedback to our failed app, isn't the attempt on adc ii
> > > another
> > > > > try-and-error?
>
> > > > exactly. Another waste of time.
>
> > > > > with similar cost and risk, is it more practical to buy a mac mini
> > > and
> > > make
> > > > > our apps for 20m iphones by end of 2008?
>
> > > > of course. I am individual, and safer for me is to buy WORKING iPhone
> > > > with full support, than BETA-gPhone for twice the price with almost no
> > > > support.
>
> > > > Everything I learned about Android, done by myself. Sorry, but groups
> > > > reaction
> > > > is simply too slow. So, learning, testing, finding bugs, reporting
> > > > f*** issues..
> > > > thousands of hours. And now even no clear explanation "why your app
> > > > stinks".
>
> > > > > i am thinking seriously in this direction, though i really love
> > > android
> > > but
> > > > > i must love my app more.
>
> > > > good point. Love my app and love my precious time.
> > > > Besides, "pizza's are not for free"...
>
> > > > greets,
> > > > peter
>
> > --
> > take care,
> > Muthu Ramadoss.
>
> >http://mobeegal.in
> > find stuff closer.
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