Thanks for the reply, I glanced at some of the calls...so I would have
to rewrite programs to be android specific. It looks like I could just
replace all my open gl code with calls to the android functions.
Another feature I am wondering about is the ability to install other
OS's on the g-phone. I am interested in the human interface aspect of
the phone, and I am hoping that the desktop" will be more fluid and
easy to navigate. I a have a fly-in fractal program that I wrote for a
linguist a while back that I think would be just the thing for an
awesome interface. If you give me your email I could send you some
programs.

Justin Leighton
Vehicle Engineer


On Aug 20, 9:07 am, "Justin (Google Employee)" <[EMAIL PROTECTED]>
wrote:
> Native code development is not supported.
>
> You should take a look at the SurfaceView 
> (http://code.google.com/android/reference/android/view/SurfaceView.html
> ) and Canvas 
> (http://code.google.com/android/reference/android/graphics/Canvas.html
> ) classes which will allow you to do high performance OpenGL drawing.
> Of course, once we open source the code, you could write native code
> to do this, but I encourage to look into the classes I mentioned.
> Sophisticated graphics with efficient rendering were definitely a
> consideration as the system APIs were created.
>
> On Aug 19, 11:32 pm, JustinLeighton<[EMAIL PROTECTED]> wrote:
>
> > Hello - I am a C++ programmer - how hard do you think it would be to
> > get an openGL based program that I have running in the android
> > environment? I think I have a way to write an optimal user interface
> > for a handheld that is based on fractal algorithms. It would also be
> > cool if we could set up an online market place to set up developer
> > incentive to develop really cool mods for the g-phone (as well as
> > checking them for hax...)

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