Some more info:
I declared a handler in my class:
private Handler mHandler = new Handler();
Then added my runnable
private Runnable mUpdateTimeTask = new Runnable() {
public void run() {
updateDisplay.sendEmptyMessage(0);
}
};
and have a handler that does my update...
private Handler updateDisplay = new Handler() {
public void handleMessage(Message msg) {
// ImageView update is here...
}
};
The image views are still not updating from what I can tell until the
rest of the activity completes.
I've tried variations implementing runnable and spawning threads
(which works well with progress dialogs) and still can't get it to
work.
Basically I want to quickly change some ImageViews almost like an
animation or a clock in with an activity.. is there a better method of
doing this?
Thanks,
Mark
On Oct 27, 5:44 pm, Mark Hansen <[EMAIL PROTECTED]> wrote:
> I have some image views I'd like to update as somethings change in a
> function in an activity.
>
> I can't seem to get them to refresh, at least not in away that appears
> visible on the phone.
>
> I've tried running them in a seperate thread, and even from that
> thread using a custom handler to do the image update, but still no
> dice.
>
> Anyone have any tips for doing this?
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