Dipu,

> For
> example I took a picture of a globe and edited the image and put it as
> an app icon.

Strictly speaking that could be a problem unless the original globe
image is available to you under some free license. I was in the exact
same situation, wanting a globe image for one of my app icons. I
purchased a license to use one (in this case the cheapest I could find
was from graphicriver.net). I similarly purchase licenses for other
images from stock image web sites, and they generally do not come
cheap in comparison to the revenues generated from my apps.

> I have copied icons that come with the simulator and
> modified them and bundled with my app.

I don't know about the legality of that but I doubt that google would
bother about it.

> For my next game app I am
> getting tempted to put some Disney characters. Are these actions
> violating any laws?

That would likely be a copyright violation. As I mentioned earlier, I
asked Disney for permission to use Disney characters in my apps and
they outright refused. So as far as I can tell, there is no way for
small developers to legally use Disney content in their apps.

> These are my pet projects. I cannot afford to dig
> much into these concerns. It will be great if someone in this forum
> tell me some general guidelines.

I completely understand that, I find that it takes substantial efforts
to get these matters right. The only guideline I can offer is that
unless you explicitly have a licence to use the graphics you want, you
are likely to infringe on some copyright. That said, many developers
don't seem to care and the risk doesn't seem to be great.

The problem, in my view, is developers who consistently and very
obviously violate copyrights, e.g. by basing an entire game on a
Disney theme, and by doing so gain unfair competitive advantages.

Cheers,
Michael.

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