inkscape has a command line svg renderer I just bet you could find a
way to use that code in your process to render in-memory.  (Say to
render straight into the video buffer)

But honestly this is mobile platform still even in 2010 you ought to
prerender for performance's sake.

On Jul 23, 8:33 am, RaksSVG <[email protected]> wrote:
> Hi All,
>
> I need to render SVG SMIL animations on an android device and I know
> that SVG is not supported till Android 2.2
> So I am looking for alternative ways to display my SVG SMIL file
>
> Can anyone help me with how I can process the SVG file to convert it
> into some other 2d graphics rendering apis to display the animations ?
>
> Do I need to convert my SVG file into opengl apis to render the
> graphics or is there a way to create the SVG into some kind of pixel
> buffer every animation interval
>
> Thanks in Advance
>
> Regards
> Raks

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