inkscape has a command line svg renderer I just bet you could find a way to use that code in your process to render in-memory. (Say to render straight into the video buffer)
But honestly this is mobile platform still even in 2010 you ought to prerender for performance's sake. On Jul 23, 8:33 am, RaksSVG <[email protected]> wrote: > Hi All, > > I need to render SVG SMIL animations on an android device and I know > that SVG is not supported till Android 2.2 > So I am looking for alternative ways to display my SVG SMIL file > > Can anyone help me with how I can process the SVG file to convert it > into some other 2d graphics rendering apis to display the animations ? > > Do I need to convert my SVG file into opengl apis to render the > graphics or is there a way to create the SVG into some kind of pixel > buffer every animation interval > > Thanks in Advance > > Regards > Raks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

