Hi everybody, I've just pushed emergency fix after last update which disabled LVL check, 3h after update I received about 5 emails and 4 1* comments due to licence verification failure on legit copies of my game.
I've used slightly modified ServerManagedPolicy (with minimum cache time set to 1 week and 10 retries / 1 week grace period), main problem was that I do not force grace period and retries during first check, that was probably reason for bogus verification failures, anyway bottom line is that after testing LVL live, I do not plan to use it again, there are too many potential problem for legit customers. -- Bart Janusz (Beepstreet/Hyperbees) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

