is there some news on that problem?
I noticed that many developers got my same problem so is there any
news?

I can`t give to trevor the information he requested since I`m on
holidays and I have no access to my pc for another week.

On 4 Ago, 04:23, Trevor Johns <[email protected]> wrote:
> Also, can you confirm that if you use your developer account and set
> the test response in the Market publisher console to NOT_LICENSED, you
> get a NOT_LICENSED response in your application?
>
> --
> Trevor Johns
> Google Developer Programs, Androidhttp://developer.android.com
>
> On Aug 3, 7:19 pm, Trevor Johns <[email protected]> wrote:
>
>
>
> > Richard,
> > Could you please let me know what email address you're using for the
> > test account? (Feel free to email me off-list if you'd like.) We
> > should be able to pull the server logs and see what's happening here.
>
> > Also, can you let me know how you've published this application? I
> > seem to be getting an error when I try to pull up the details for
> > com.apptude.android.apps.test.lvltest using the Android Market admin
> > tools. (I can definitely see an entry for it, but no details. Is it
> > saved as a draft right now?)
>
> > --
> > Trevor Johns
> > Google Developer Programs, Androidhttp://developer.android.com
>
> > On Aug 2, 2:51 am, RichardC <[email protected]> wrote:
>
> > > Update - tried it on my phone - same result LVL Test is ALLOWED; note:
> > > my phone (HTC Magic) was not using my Market Account.
>
> > > On Aug 2, 6:02 am, a1 <[email protected]> wrote:
>
> > > > I do not test on emulator, since my games are GL based emulator is
> > > > unusable (also it's slower than actual device), but from what I read
> > > > LVL do not work on emulator, it's only stub implementation since
> > > > actual LVL relies on vending app (market) for making calls to market
> > > > server.
>
> > > Incorrect - from the 
> > > docs:http://developer.android.com/guide/publishing/licensing.html#runtime-...
>
> > > "Because the standard Android platforms provided in the Android SDK do
> > > not include Android Market, you need to download the Google APIs Add-
> > > On platform, API Level 8 (or higher), from the SDK repository. After
> > > downloading the add-on, you need to create an AVD configuration that
> > > uses that system image. "
>
> > > ...
>
> > > "Several versions of the add-on are available in the SDK repository,
> > > but only Google APIs Add-On, API 8 (release 2) or higher version of
> > > the add-on includes the necessary Android Market services. This means
> > > that you cannot use Google APIs Add-On API 7 or lower as a runtime
> > > environment for developing licensing on an emulator."

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