Search for 'gluUnproject' on this developer-group board. You'll find
quite a bit of info on this topic (mapping 2dimensional mouse-
coordinates into 3dimensional model-coordinates).

On Aug 13, 11:36 am, souza <[email protected]> wrote:
> I have found the APIDemos example but I couldn't find the specific
> code I guess. Is it this page you are referring to:
>
> http://developer.android.com/resources/samples/ApiDemos/src/com/examp...
>
> If not can you tell me which is the code file containing the
> corresponding source?
>
> @ Kostya Vasilyev
>
> I already started studying some basics but thanks for the advice. I'll
> consider your suggestions. I'm also going to search for non-android
> examples in this context. Is there a web source you can recommend?
>
> On 12 Aug., 23:38, Kostya Vasilyev <[email protected]> wrote:
>
>
>
> > I'm sure there are a lot of samples for this, not necessary Android
> > specific.
>
> > But my first advice would be to understand the basic math involved in 3D
> > graphics: model coordinates,  viewport, clipping planes, projection matrix.
> > Armed with this knowledge, you will be able to actually understand the
> > sample code you find, and make meaningful modifications.
>
> > Without it, it's just copying and pasting while keeping your fingers
> > crossed.
>
> > --
> > Kostya Vasilyev --http://kmansoft.wordpress.com
>
> > 13.08.2010 1:13 пользователь "Indicator Veritatis" <[email protected]>
> > написал:
>
> > Have you looked at the OpenGL samples in APIDemos?
>
> > On Aug 12, 7:49 am, souza <[email protected]> wrote:
>
> > > Hi,
>
> > > given a 3D cube I want it to move wh...- Hide quoted text -
>
> - Show quoted text -

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