If you just want to get some animation running quickly, don't worry
about understanding GLSurfaceView: reuse it as is and concentrate on
understanding the CubeRenderer class.  You can even reuse most of that
class, just rewrite the drawFrame method to draw what you want.

DSmith

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to