This isn't the whole class, is it?  You haven't implemented
SurfaceHolder.Callback.

I don't pretend to understand all the details behind setting up the
OpenGL context (GLUT spoiled me early on), but the GLSurfaceView from
the API Demo makes it a breeze.
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to