This isn't the whole class, is it? You haven't implemented SurfaceHolder.Callback.
I don't pretend to understand all the details behind setting up the OpenGL context (GLUT spoiled me early on), but the GLSurfaceView from the API Demo makes it a breeze. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

