I would suggest that you save the data into a file. and then, send a
post request with a FileEntity/InputStreamEntity. I have used it with
HttpClient and it works fine. You would be relieved of all the manual
work in this case,

-Kumar Bibek
http://techdroid.kbeanie.com

On Sep 23, 10:44 pm, Paweł Zięba <[email protected]> wrote:
> Do you really need a such big array allocated in memory?
> Maybe you want to save it to file or database?
> If so, you don't need to create the huge array.
> Just try to redirect stream.
>
> On 23 Wrz, 17:54, TheSeeker <[email protected]> wrote:
>
> > I have reduced lenght of byte to 250 000 (byte[] array = new
> > byte[250000] instead of char huge char[] array = new char[900000] )
>
> > I've been trying sending string instead of character by character. if
> > string is big (250 000 characters aprox and 250 Kbytes) de Garbage
> > collector go crazy and the time spend is too much (more than 2 min and
> > it is funny). Then i do other experiment, split the string in a lot of
> > little string of lenght of 1024 bytes and 256 bytes. The conclusion is
> > if string is huge the time is infinite and CG produce the spend of
> > time, and when the string is small 256bytes GC seem to do not produce
> > the problem. In the extreme case when i send byte by byte (Log posted
> > above) is the best case
>
> > In the original problem is the best case, because GC spent 1,2 seg(150
> > ms*8) aprox but my chronometer in my hand said 15 seg.
>
> > This is rare for me because if i send byte by byte i will be sending a
> > header of TCP/IP about 40bytes. If i send byte by byte i will be
> > sending 40*(1Mbytes of info) = 40Mbyes and it work better than send
> > 1Mbyte in a string
>
> > On Sep 10, 12:53 am, Miguel Morales <[email protected]> wrote:
>
> > > No, breaking it into two arrays will not help you.
> > > I haven't done this myself, but I THINK what you'll want to do is use
> > > a BufferedWriter  or something similar.  In any case, you'll HAVE to
> > > buffer your data and send it in chunks.  HTTP supports this quite
> > > well.  Take a look at some BufferedWriter tutorials, or perhaps
> > > someone can suggest a better approach.
>
> > > On Thu, Sep 9, 2010 at 9:41 PM, TheSeeker <[email protected]> 
> > > wrote:
> > > > yes, i had a mismach, thanks. But i still have the same problem with
> > > > time(1 min ) and GC. Create 2 or more array instead of the big one
> > > > will solve the problem with time?
>
> > > > On Sep 8, 5:47 pm, Frank Weiss <[email protected]> wrote:
> > > >> Looks bad, very bad.
>
> > > >> First, I have no idea why you're allocating 1.8 MB (remember that 
> > > >> Java, and
> > > >> I suppsoe Dalvik as well, takes 16 bits per char). How come so much? 
> > > >> Second,
> > > >> of course writing a byte (or is it a char, there's a mismatch there) is
> > > >> going to be slower than writing at least a few thousand at a time.
>
> > > > --
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>
> > > --
> > > ~ Jeremiah:9:23-24
> > > Android 2D 
> > > MMORPG:http://developingthedream.blogspot.com/,http://diastrofunk.com,http:/...

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