On Mon, Nov 1, 2010 at 4:56 AM, limtc <[email protected]> wrote:
> I just tested Galaxy Tab AVD, and my games using SurfaceView looks
> suck. I would like to create drawable that is specified to 1024x600
> resolution, but Galaxy Tab insists of using drawable-hdpi - which has
> resources specified for WVGA resolutions.

That is a mistake. You should not be creating resources tied to a
specific resolution. Your app will "looks suck" on any device for
which you have not created such resources. Since Android runs on a
wide range of resolutions -- and more every passing quarter -- you
will be perpetually designing fresh resources.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 2.2 Programming Books: http://commonsware.com/books

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