On Mon, Nov 1, 2010 at 4:56 AM, limtc <[email protected]> wrote: > I just tested Galaxy Tab AVD, and my games using SurfaceView looks > suck. I would like to create drawable that is specified to 1024x600 > resolution, but Galaxy Tab insists of using drawable-hdpi - which has > resources specified for WVGA resolutions.
That is a mistake. You should not be creating resources tied to a specific resolution. Your app will "looks suck" on any device for which you have not created such resources. Since Android runs on a wide range of resolutions -- and more every passing quarter -- you will be perpetually designing fresh resources. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android 2.2 Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

