I asked and the LVL was not intended for time limited trials. It was
intended for how many change you give it to verify a license not for
giving users the chance to evaluate an app.

Here's the biggest problem: how are you going to distribute this app
with these custom constraints? If it is through the Market, the Market
will force people to buy it before they download it. You can't
distribute both free and paid apps with the same package name.

Nathan

On Nov 16, 6:41 am, MobileVisuals <[email protected]> wrote:
> Or maybe it is better make the trial version with the License
> Verification Library (LVL)? An application can check the licensing
> status and then apply custom constraints that allow the user to run it
> unlicensed for a specific number of times, according to the
> information on :
>
> http://developer.android.com/guide/publishing/licensing.html
>
> This seems however a bit messy and time consuming to implement. Has
> anyone used the License Verification Library (LVL) for making a trial
> version?
>

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