On Thu, Dec 23, 2010 at 7:16 PM, Utumno <[email protected]> wrote:
> As you can see , I don't dig this 'density' Android weirdness too > much :) > This isn't Android weirdness, it's reality. It's not like this is different for other platforms -- consider the iPhone's HVGA vs "retina" displays. Same screen size, big difference in resolution. This is just a fundamental aspect of mobile devices that developers coming from PCs never think about, but need to get. With PCs, generally screens get bigger as the resolution increases in the density stays about the same. With mobile phones, the screen resolution and density has been quickly increasing for the same approximate screen sizes. This is a really good thing -- the PC world has wanted to move to higher density screens for a long time, but it is very difficult because the desktop platforms haven't had much support for different densities, and then as the platforms started to take that into account you are still stuck with tons of apps that don't work well when the density increases. Don't make your app one of those on Android; our users' expectations here are significantly higher than they have been on the desktop. -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

