@TreKing - I was unaware of the availability of a size qualifier (i.e. "-large") for the drawable folders... I shall research this... thanks.
@Kostya - Wasn't so much a misconception on my part as taking advantage of the coincidence. The coincidence has now run out of steam... so I need to change strategy. I'll try the size qualifier... and if that doesn't work, handle sizing in code (shudder). Thanks. Mark On Jan 4, 3:58 pm, Kostya Vasilyev <[email protected]> wrote: > Mark, > > It's a misconception to assume that screen density is related to screen > size or resolution (although all three, taken together, are tied by a > simple formula). > > Up until now, it's been the case (hdpi screens used in phones are > typically 480x800 or 480x854), but it was only a coincidence. > > Try using screen size qualifiers, such as "-large", possibly combined > with density ("large-mdpi"). The exact resolution qualifiers such as > "drawable-800x480") are deprecated now, so you may still need to do some > scaling at runtime in your own code. > > -- Kostya > > 02.01.2011 23:09, MarkAllenNeil пишет: > > > > > I've had a game on the Android marketplace for several months, and by > > following the "rules" to support multiple display sizes and > > resolutions, the game runs on form factors from 480x854 down to > > 320x240 with no special coding required on my part. > > > Now I'm looking to support tablets and have run into a bit of a wall. > > For the first time, I need to support a device which has a larger > > screen (1366x768) and yet has only a medium resolution display. > > Things fail to scale appropriately and the result is that my game > > bitmaps display *way* too small on the screen. Obviously I can't > > replace my MDPI graphics with larger bitmaps without breaking all of > > the phone-sized devices out there on which my game currently runs just > > fine. > > > So is the recommended (or fall-back) action at this point to handle > > this programmatically, i.e. scaling my bitmaps manually in code? I > > hope not... as the code gets larger and more fragile. > > > Thanks in advance, > > > Mark > > -- > Kostya Vasilyev -- WiFi Manager + pretty widget > --http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

