On 22 January 2011 01:03, DanH <danhi...@ieee.org> wrote: > Converting the code is the easy part. The hard part is mapping the > UI.
That depends on what game's UI really is. If it's custom, say GL based, then may not be that hard -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en