All surfaces are double buffered. If there is flickering, it is because you are not drawing everything you want to have shown in a particular frame between lockCanvas() and unlockCanvasAndPost().
On Fri, Feb 18, 2011 at 12:12 AM, MobileVisuals <[email protected]>wrote: > I am painting polygons with the Paint class in an animation. New > polygon shapes are created for every new frame. These are painting > over parts of the screen. > > The parts of the screen which are not painted in the new frame flicker > in a disturbing way. I am using lockCanvas(null); and > unlockCanvasAndPost(c). Shouldn't this fix the double buffering to > avoid flickering? > > Does anyone know why the flickering occurs and how I can fix this? It > seems like only the part of the screen that is painted for the new > frame is double buffered. So I wonder if there is some better way than > lockCanvas(null); and unlockCanvasAndPost(c) to implement double > buffering? > > > ----------------------------- > > This is the third time that I try to post this message and it never > gets posted. Why doesn't this message get posted? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

