Can you verify this works on a device through a regular carrier signal and
not through wifi?

On Fri, Mar 18, 2011 at 1:34 AM, emymrin <[email protected]> wrote:

> UDP works well on emulators and devices.
>
> DatagramSocket socket = new DatagramSocket(port);
> byte[] data = new byte[1000];
> DatagramPacket datagram = new DatagramPacket(data, 0, data.length,
> null, 0);
> socket.receive(datagram);
>
>
> On 18 мар, 03:20, Miguel Morales <[email protected]> wrote:
> > I've read people on the internet recommending to use UDP for game
> networking
> > on Android.  However, when I was attempting to implement it using my real
> G1
> > device on Tmobile.  However, I didn't have any success.  I don't really
> > recall having tried it on the emulator, but I probably did.
> > If anyone had any luck implementing a udp server on an Android device,
> I'd
> > be interesting to hear how.
> >
> > On Thu, Mar 17, 2011 at 5:09 PM, Indicator Veritatis <[email protected]
> >wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > > Step 1: make sure you can receive TCP. Step 2: open the right UDP
> > > ports on your firewall and run Wireshark if you are still not
> > > receiving anything. Debug based on what you see.Step 3: get it working
> > > on a real phone using WiFi on the same local network as your emulator.
> >
> > > If it then fails when you use your phone carrier's data service, the
> > > problem is almost certainly their firewall.
> >
> > > On Mar 17, 9:19 am, Scott <[email protected]> wrote:
> > > > Hi
> >
> > > > I am trying to receive UDP data sent from server to my android
> > > > emulator client. But i am not able to receive the UDP data in my
> > > > android client application which is running on emulator.
> > > > packet = new DatagramPacket(buf, buf.length);
> > > > socket.receive(packet);
> >
> > > > 1) Can you please let me know how to fix it and receive UDP data on
> > > > emulator from server application running on some other system.
> >
> > > > 2) Will i face same problem in receving UDP data if i run my client
> on
> > > > the Android hardware/Android based mobile.
> >
> > > > 3) Will i face similar problem in receving the TCP based data when
> > > > running the application on the Android Emulator.
> >
> > > > Kindly pleas guide/help me to get the answers to the above queries.
> >
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> > --
> > ~ Jeremiah:9:23-24
> > Android 2D MMORPG:
> http://solrpg.com/http://www.youtube.com/user/revoltingx
>
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-- 
~ Jeremiah:9:23-24
Android 2D MMORPG: http://solrpg.com/ http://www.youtube.com/user/revoltingx

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