It worked when I did it with my G2 on T-Mobile. It worked with either one of WiFi or 4G (the carrier's data).
But I said to debug on WiFi first, since there you have greater control and transparency: you can run Wireshark and see configuration on more points in the network. If you root your phone, you can even run tcpdump on the phone. On Mar 18, 2:01 am, Miguel Morales <[email protected]> wrote: > Can you verify this works on a device through a regular carrier signal and > not through wifi? > > > > On Fri, Mar 18, 2011 at 1:34 AM, emymrin <[email protected]> wrote: > > UDP works well on emulators and devices. > > > DatagramSocket socket = new DatagramSocket(port); > > byte[] data = new byte[1000]; > > DatagramPacket datagram = new DatagramPacket(data, 0, data.length, > > null, 0); > > socket.receive(datagram); > > > On 18 мар, 03:20, Miguel Morales <[email protected]> wrote: > > > I've read people on the internet recommending to use UDP for game > > networking > > > on Android. However, when I was attempting to implement it using my real > > G1 > > > device on Tmobile. However, I didn't have any success. I don't really > > > recall having tried it on the emulator, but I probably did. > > > If anyone had any luck implementing a udp server on an Android device, > > I'd > > > be interesting to hear how. > > > > On Thu, Mar 17, 2011 at 5:09 PM, Indicator Veritatis <[email protected] > > >wrote: > > > > > Step 1: make sure you can receive TCP. Step 2: open the right UDP > > > > ports on your firewall and run Wireshark if you are still not > > > > receiving anything. Debug based on what you see.Step 3: get it working > > > > on a real phone using WiFi on the same local network as your emulator. > > > > > If it then fails when you use your phone carrier's data service, the > > > > problem is almost certainly their firewall. > > > > > On Mar 17, 9:19 am, Scott <[email protected]> wrote: > > > > > Hi > > > > > > I am trying to receive UDP data sent from server to my android > > > > > emulator client. But i am not able to receive the UDP data in my > > > > > android client application which is running on emulator. > > > > > packet = new DatagramPacket(buf, buf.length); > > > > > socket.receive(packet); > > > > > > 1) Can you please let me know how to fix it and receive UDP data on > > > > > emulator from server application running on some other system. > > > > > > 2) Will i face same problem in receving UDP data if i run my client > > on > > > > > the Android hardware/Android based mobile. > > > > > > 3) Will i face similar problem in receving the TCP based data when > > > > > running the application on the Android Emulator. > > > > > > Kindly pleas guide/help me to get the answers to the above queries. > > > > > -- > > > > You received this message because you are subscribed to the Google > > > > Groups "Android Developers" group. > > > > To post to this group, send email to > > [email protected] > > > > To unsubscribe from this group, send email to > > > > [email protected] > > > > For more options, visit this group at > > > >http://groups.google.com/group/android-developers?hl=en > > > > -- > > > ~ Jeremiah:9:23-24 > > > Android 2D MMORPG: > >http://solrpg.com/http://www.youtube.com/user/revoltingx > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en > > -- > ~ Jeremiah:9:23-24 > Android 2D MMORPG:http://solrpg.com/http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

