: http://123maza.com/65/rings780/: http://123maza.com/65/rings780/:
http://123maza.com/65/rings780/

On May 9, 9:15 pm, Nikolay Elenkov <[email protected]> wrote:
> On Tue, May 10, 2011 at 3:17 AM, Nathan <[email protected]> wrote:
>
> > For those who have done in app billing, how are things?
>
> > Does it work reliably?
>
> Sort of. I'm getting some NPEs when calling the billing service, and
> it doesn't look the problem is in my code. Haven't been able to
> reproduce it, but it does happen in the wild. (see more other thread)
>
>
>
> > Was implementing it a major pain?
>
> Not that much, but it definitely needs some thought/work. Just dropping
> the Dungeons sample in your code is not enough.
>
> > What server side solution are you using? Homespun? Third party?
>
> Homespun. But I only have upgrade licenses, so no real content.
> Server side code just checks signatures and generates nonces.
>
> > Is it giving you lots of support headaches?
>
> Not so for, but that's still on a relatively small scale.
>
>
>
> > I have looked at Urban Airship's solution.
>
> >http://urbanairship.com/products/in-app-purchase/
>
> Using third party solutions might violate the Developer agreement,
> so you'd probably want to get legal advice if you decide to use it.

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