Well, I'm just saying it works for me, that's all. If you think you found a bug, file it on b.android.com with a small test case.
-- Kostya 2011/6/18 Jona <[email protected]> > Sorry took a little long to reply... I kept trying to narrow the cause. I > tried what you said place images under drawable-hdpi and drawable-land-hdpi. > I also tried just drawable and drawable-land. I have made sure I removed > all images from the widget from this folders to avoid any mistakes testing > on my end. > > Up to now what I've noticed is it doesn't matter if the land and port > images are the same dimensions or different, the issue still occurs. > > Something important to reproducing the issue I noticed is that make sure > the call setImageViewResource(...) is never called in port mode otherwise > you will not see this issue. The call to setImageViewResource has to happen > while you are inside an application in land mode. > > I have simplified my application to just that one call setImageViewResource > when a particular intent is received. After so much testing I'm starting to > think this is a bug in android... > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

