They've probably checked the "Force GPU" setting in Developers Settings.

On Mon, Dec 5, 2011 at 7:25 AM, webmonkey <webmonke...@gmail.com> wrote:

> In my AndroidManifest.xml I have:
>
> <uses-sdk
>   android:minSdkVersion="3"
>   android:targetSdkVersion="8"
> />
>
> And the Application and Activities all have
> android:hardwareAccelerated="false"
>
> So the app should not be hardware accelerated. But in the Android
> Developer console I am getting the following crash report from Galaxy
> Nexus users with ICS:
>
> java.lang.UnsupportedOperationException
> at android.view.GLES20Canvas.drawPicture(GLES20Canvas.java:861)
> at android.graphics.drawable.PictureDrawable.draw(PictureDrawable.java:
> 73)
> at android.widget.ImageView.onDraw(ImageView.java:892)
> at android.view.View.draw(View.java:10880)
> at android.view.View.getDisplayList(View.java:10319)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.getDisplayList(View.java:10317)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.getDisplayList(View.java:10317)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.getDisplayList(View.java:10317)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.getDisplayList(View.java:10317)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.getDisplayList(View.java:10317)
> at android.view.ViewGroup.drawChild(ViewGroup.java:2862)
> at android.view.ViewGroup.dispatchDraw(ViewGroup.java:2495)
> at android.view.View.draw(View.java:10883)
> at android.widget.FrameLayout.draw(FrameLayout.java:450)
> at com.android.internal.policy.impl.PhoneWindow
> $DecorView.draw(PhoneWindow.java:2106)
> at android.view.View.getDisplayList(View.java:10319)
> at android.view.HardwareRenderer$GlRenderer.draw(HardwareRenderer.java:
> 791)
> at android.view.ViewRootImpl.draw(ViewRootImpl.java:1889)
> at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1613)
> at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2418)
> at android.os.Handler.dispatchMessage(Handler.java:99)
> at android.os.Looper.loop(Looper.java:137)
> at android.app.ActivityThread.main(ActivityThread.java:4340)
> at java.lang.reflect.Method.invokeNative(Native Method)
> at java.lang.reflect.Method.invoke(Method.java:511)
> at com.android.internal.os.ZygoteInit
> $MethodAndArgsCaller.run(ZygoteInit.java:784)
> at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
> at dalvik.system.NativeStart.main(Native Method)
>
>
> Why is it still using the Hardware Renderer for the app on ICS?
>
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-- 
Romain Guy
Android framework engineer
romain...@android.com

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