On Fri, Dec 16, 2011 at 10:35 AM, Hithredin <[email protected]> wrote:
> Do you know how the bitmaps are managed by Android 4.0?
> In previous version the bitmaps were not located inside the VM of the
> application, but in the Native Heap instead.
>
> I ask this question because my application works well under versions
> 2.x and 3.x, but since 4.0, it take more than 25Mb of heap space
> instead of 4Mb before.
> After an investigation oh HPROF files with MAT, it shows that 3
> bitmaps take each 6MB of memory when the app run on 4.0 device, which
> is not the case on lower versions.

MAT, for Android 3.0+, will report bitmap memory, whereas it did not
on previous versions.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

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