Also even when bitmaps were allocated on the native heap they counted
against the Dalvik heap limit.

On Sun, Dec 18, 2011 at 12:26 PM, Mark Murphy <[email protected]> wrote:
> On Fri, Dec 16, 2011 at 10:35 AM, Hithredin <[email protected]> wrote:
>> Do you know how the bitmaps are managed by Android 4.0?
>> In previous version the bitmaps were not located inside the VM of the
>> application, but in the Native Heap instead.
>>
>> I ask this question because my application works well under versions
>> 2.x and 3.x, but since 4.0, it take more than 25Mb of heap space
>> instead of 4Mb before.
>> After an investigation oh HPROF files with MAT, it shows that 3
>> bitmaps take each 6MB of memory when the app run on 4.0 device, which
>> is not the case on lower versions.
>
> MAT, for Android 3.0+, will report bitmap memory, whereas it did not
> on previous versions.
>
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-- 
Romain Guy
Android framework engineer
[email protected]

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