I agree and actually profit from it. As a private developer I hate
that I have to write Bugfixes for single devices/Android versions
(just thinking of the Galaxy SI lagfix thing gets me goosebumbs) but
in my professional life I am a software tester and we actually earn
our money by offering our clients to have us test their apps on
different devices/Android versions.
As Dianne mentioned there are actually not _that_ many differences/
bugs, but they are real and they can get very expensive (again think
lagfix).

Greetings from Zurich,
Stephan Wiesner

On 11 Jan., 23:31, Christopher Van Kirk
<[email protected]> wrote:
> Yeah, I would respectfully disagree with your assessment.
>
> Making software is a business. An investment. To reap maximum rewards on
> that investment the product has to have as much reach as possible,
> meaning the OP is absolutely on point about OS upgrades. Who is going to
> spend 10k, 100k, 1m, etc, developing an app whose target market is less
> than 1% of active installs? 4.0 won't be an attractive target for
> developers until it commands at least 80% of the installed market, which
> will likely take at least a year to occur, perhaps longer.
>
> Comparing handset differences with browser difference is just absurd.
> How many browser versions are there? Five maybe six? An average Android
> app has to deal with over 600 different devices today. That's a
> difference of 100x. This number is also growing at an exponential rate,
> so even if you can manage to test on all of those devices, in three
> months you'll probably have to do the same number again.
>
> What you're apparently not appreciating is that unlike the PC/Mac world,
> the Android world lacks strong compatibility standards and more
> importantly, conformance testing. As a consequence, devices tend to have
> niggling and chronic differences that in aggregate make for an
> inconsistent and unstable feel for the platform. You really have to have
> a very large operation or have a very unambitious app to make an app
> with long reach in the Android world.
>
> By contrast, the Apple approach is that one size fits all. From a small
> or independent developers perspective this really is preferable, because
> you know if you test it and it works on one device it's going to work on
> all of them, and there are millions of them out there. You simply don't
> have that guarantee in Android. It's no accident that the most
> profitable app market is to be found on Apple devices.
>
> Don't get me wrong. I'm not an Apple fan. But having spent considerable
> time fighting with device peculiarities in the Android ecosystem instead
> of adding features to my app, I find that I long for the simplicity that
> the Apple ecosystem guarantees.
>
> On 10/28/2011 12:01 AM, Studio LFP wrote:
>
>
>
> > Eh, it's not that bad.
>
> > If you look at the history of developers, we're already use to having
> > to deal with a lot worse fragmentation issues than Android. Anyone
> > that's ever developed a website correctly knows that supporting the
> > available web browsers is a lot more of a challenge than with Android
> > versions.
>
> > Windows, Mac OSX, a ton of server technologies, databases, etc., they
> > all have tons of different versions available to support. Most
> > companies stick with older versions because it is what they have and
> > it is working. When it comes to Android, I've been pleasantly
> > surprised at the efforts Google has gone through to help manufacturers
> > upgrade. Even though 2.1, 2.2 and 2.3 are different, they aren't so
> > much different that in most cases you can't treat them as 2.x. It
> > seems to me that Android is more broken up in 1.x, 2.x, 3.x and now
> > 4.x instead of the individual versions themselves.
>
> > I'd rather a little fragmentation in Android than for them to pull an
> > Apple and everyone is the exact same, right down to the hardware
> > level. Variety is something we need in the mobile market, not a one
> > device fits all concept.
>
> > Steven
> > Studio LFP
> >http://www.studio-lfp.com
>
> > On Thursday, October 27, 2011 10:36:24 AM UTC-5, Greg Donald wrote:
>
> >    http://theunderstatement.com/post/11982112928/android-orphans-visuali...
> >     
> > <http://theunderstatement.com/post/11982112928/android-orphans-visuali...>
>
> >     Wow.. I knew it was bad, but man.
>
> >     "most app developers will end up targeting an ancient version of the
> >     OS in order to maximize market reach."
>
> >     I totally agree.. It will literally be years before I will begin to
> >     care about the new 4.0.  I'm still supporting devices running 2.1 and
> >     will be for some time to come.
>
> >     --
> >     Greg Donald
>
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