Hi, I have had 3 and 4 ptp bt connections on real android devices ( all different ) & once 5, but I found getting reliable connections beyond 3 is usually quite difficult.
Configuration was 1 server & multiple clients, I think you may do better if you daisy chain connections. Regards On May 22, 2:56 am, Kristopher Micinski <[email protected]> wrote: > Right, that's what I said... But I also said that I doubt that for a > real live device, if any one can have more than two open connections > at a time, I'd be surprised, please tell if so! And, if you're > talking to 950 nodes where the average degree is two for each node... > That's gonna be pretty harsh ;-) > > kris > > > > > > > > On Mon, May 21, 2012 at 12:53 PM, mike digioia <[email protected]> wrote: > > You can do this with a multicast based Openfire system! This uses IP. > > Bluetooth as the transport using sockets is still under study, since I am > > just attempting to get the first case to work with only one chat between two > > phones. Since this uses Content Centric networking, it can be extended to > > handle many nodes by extending bluetooth headers and doing packet > > fragmentation (BT max is 950) to handle large packets. > > > On Sun, May 20, 2012 at 10:01 AM, Kristopher Micinski > > <[email protected]> wrote: > > >> You basically, can't do it for Bluetooth, with more than two / three > >> (max usually) nodes. > > >> You can look into wifi direct. > > >> You can also put a p2p overlay on top of a standard java socket. But > >> that makes this no more interesting than any desktop java app. I.e., > >> there is absolutely nothing that makes it Android specific. > > >>http://www.zeromq.org/build:android > > >> There's a 0MQ build on Android, but it's using the NDK, and I haven't > >> seen Java bindings, so it's probably going to a real pain to use. > >> (Though in real apps, a message queue like 0mq would be a real > >> lifesaver, since you're basically going to emulate that anyway!) > > >> kris > > >> On Sun, May 20, 2012 at 12:41 PM, sudheesh ap <[email protected]> > >> wrote: > >> > Yes, it's for a class project. The aim is to make a p2p overlay > >> > network > >> > in android platform to support p2p android applications such as > >> > multiplayer > >> > games.I was asking about the possibility to make it over the > >> > bluetooth/wifi > >> > connection. Waiting for your valuable suggestions. > > >> > Regards, > >> > sap > > >> > -- > >> > You received this message because you are subscribed to the Google > >> > Groups "Android Developers" group. > >> > To post to this group, send email to [email protected] > >> > To unsubscribe from this group, send email to > >> > [email protected] > >> > For more options, visit this group at > >> >http://groups.google.com/group/android-developers?hl=en > > >> -- > >> You received this message because you are subscribed to the Google > >> Groups "Android Developers" group. > >> To post to this group, send email to [email protected] > >> To unsubscribe from this group, send email to > >> [email protected] > >> For more options, visit this group at > >>http://groups.google.com/group/android-developers?hl=en > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

