On Thu, Jul 19, 2012 at 3:53 PM, Andrew
<[email protected]> wrote:
> I'm experiencing an unexpected OS behaviour; mentioned at least on Android
> 2.x, possible applicable to newer versions too.
>
> When OS calls onSaveInstanceState (for whatever reason) apparently
> application may be killed while within this call if it is run for rather a
> long time (several seconds).
>
> Is there a known time limit for this call to run inside application?

That is called on the main application thread. It should not run for
more than a few milliseconds. Moreover, you should not need it to run
longer than a few milliseconds -- you should be copying data out of
widgets or data members and putting them in a Bundle.

> Is this a proper behaviour in general?  It is not mentioned in
> documentation.

Any time you take "several seconds" on the main application thread,
you can get an ANR or other behavior.

> Is this preventable?

Take much less time in onSaveInstanceState().

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 3.8 Available!

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