I still don't get it. The viewport is 480x320. Imagine if you are
trying to play Quake or Unreal Tournament and the game tries to draw
the entire level, even though only a tiny part of it is visible.

On Thu, Jan 29, 2009 at 4:39 PM, Phill Midwinter
<[email protected]> wrote:
> I suppose for something like the camera gallery, so you can view your photos
> at full res?
>
> 2009/1/29 Stoyan Damov <[email protected]>
>>
>> Why would you want to draw a 1000x1000 image on 480x320 screen?
>>
>>
>> On Thu, Jan 29, 2009 at 2:05 PM, jj <[email protected]> wrote:
>> >
>> > what is maximum height and width of image which can display?
>> >
>> > When I try for 1000px height and 1000pix width it work, but for beyond
>> > it,
>> > it gives exception, appl force close.
>> > >
>> >
>>
>>
>
>
>
> --
> Phill Midwinter
> Director
> Grant Midwinter Limited
> d: 0844 736 5234 x: 0
> m: 07538 082156
> e: [email protected]
>
> >
>

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