Yes, I ran it.  It works fine if you make the change I told you to make:


*change this:*

*
*

*Y = initialY;*

*
*

*to this:*

*
*

* Y = (int) (screenH /2) - (arrowH / 2) ;*

On Thursday, September 13, 2012 11:57:24 PM UTC-5, Haris wrote:
>
> Hai bob, have you run my code..?
>
> On Monday, 10 September 2012 18:48:32 UTC+5:30, Haris wrote:
>>
>> Hai all
>>
>>  I am trying an application like rotating image with motion sensor....My 
>> problem is that the image does not rotate about centre properly....And my 
>> angle range is 0 to 90 and 0 to -90..
>> And below is my code.....
>>
>>       public void onDraw(Canvas canvas) {
>>         super.onDraw(canvas);
>>      Bitmap arrow = 
>> BitmapFactory.decodeResource(getResources(),R.drawable.arrow);
>>      int arrowW = arrow.getWidth();
>>      int arrowH = arrow.getHeight();
>>      float scaleWidth = 1;
>>      float scaleHeight = 1;
>>      int centrex = arrowW/2;
>>      int centrey = arrowH/2;
>>      int X=108;
>>      int Y=100;
>>      int angle=0;
>>
>>        Matrix matrix = new Matrix();
>>        matrix.postScale(scaleWidth, scaleHeight);
>>
>>        matrix.postRotate(angle, X+centrex , Y+centrey );
>>        Bitmap resizedBitmap = Bitmap.createBitmap(arrow, 0, 0, 
>> arrow.getWidth(), arrow.getHeight(), matrix, true);
>>       canvas.save();
>>       canvas.drawBitmap(resizedBitmap, X, Y, null);
>>       invalidate();
>>      }
>>
>> I am getting the angle values from onCreate method.....Using orientation 
>> sensor(roll values)..
>> But When I rotate the screen my  image is  rotating but not exactly 
>> around the image centre.....
>>
>> Thanks......
>>
>

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